4 ms·
I've been following this closely. While there has not been any official word recently, here's what I've observed: Every update of OpenVR/SteamVR does include u
by shazow 11y ago
I've been following this closely. While there has not been any official word recently, here's what I've observed:
Every update of OpenVR/SteamVR does include updated builds/fixes for Linux and Mac[0], but parts of the drivers are out-right missing right now so it's not possible to run an HMD (at least an Oculus one) end to end on these systems right now.
I'm speculating that they had good support for a while, then they ran into some cross-platform bugs so they cut support temporarily to rush towards a full release, then fix it later. I'm hoping full Linux and Mac support will become viable after things cool off with the Vive launch.
Another thing worth noting is that almost every game shipping on launch is using Unity or Unreal Engine 4, both of which have full cross-platform support. Only thing stopping studios right now is good VR SDK support.
I really do wish there was more official word about this. I've emailed gaben but no response yet.
[0] https://github.com/ValveSoftware/openvr https://github.com/ValveSoftware/openvr