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This is a strange post. How can you reasonably claim that OR is "pretty much the only way to go currently" when the Vive has done perfectly well with lighthous
by nilkn 11y ago
This is a strange post.
How can you reasonably claim that OR is "pretty much the only way to go currently" when the Vive has done perfectly well with lighthouse tracking? You mention tracking multiple players at the same time, but not a single developer is even trying to do this. Maybe Oculus will tackle this at some point in the future, but they certainly aren't right now.
And while it's true that the Vive headset is still tethered, many folks have tried it out and almost none have reported any real issues with the cable.
Some of your points are correct and legitimate, but I think in these two areas you're showing some real bias.
Regardless, I don't think there's any reason to really be worried here. These are two very expensive devices geared towards affluent early adopters. The VR space is going to evolve a lot in the next few years. If room-scale takes off, Oculus will possibly have to redesign their tracking system, but they have the money and the manpower to do so. So if you're a big fan of Oculus, I don't think you need to worry about the company going bankrupt over this.