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You're right. It was an asshole thing for me to say, and I apologize. We haven't filed a patent yet, and my team has agreed on the advise of a lawyer that it wo
by josephpmay 11y ago
You're right. It was an asshole thing for me to say, and I apologize. We haven't filed a patent yet, and my team has agreed on the advise of a lawyer that it would be best not to disclose the technical details. The principal on how it works is very similar to Hong Hua's fused depth plane technique[0], except we've found a way to do it that's compact and light enough to put in a headset. I've used that pinlight display prototype before, and it's one of the best AR displays I've tried. I'm really interested in what your team is working on. Is it something you plan on commercializing?
[0] https://www.osapublishing.org/jdt/abstract.cfm?uri=jdt-10-4-308 https://www.osapublishing.org/jdt/abstract.cfm?uri=jdt-10-4-...
- AndrewKemendo 11y agoThanks for taking my input constructively. Our approach uses a separated LED array at high refresh rate, with each point source serving as something like a raster display source. Each point source is "injected" via fiber into a slotted waveguide which collimates of the light with a form of the pinlight system - though MEMS is actually a better way to go however more difficult to build. Thats the short version. Actually we might not to go forward with commercialization - though we are working with some DoD labs so they might take it on. Hardware is a bitch, especially high risk hardware like this, and our business goals don't really align with it. We also think we have a bigger potential market with some of the other stuff we are doing with mapping and tracking within the AR metaverse (silly word but makes sense).