5 ms·
It's called the vergence-accommodation conflict. And I've solved it (you'll have to wait awhile to hear about that). But it's not actually as big of a deal as
by josephpmay 11y ago
It's called the vergence-accommodation conflict. And I've solved it (you'll have to wait awhile to hear about that).
But it's not actually as big of a deal as it sounds, at least for most people. Crosstalk is a more common source of eyestrain and luckily easy to fix.
- AndrewKemendo 11y ago>And I've solved it (you'll have to wait awhile to hear about that). Why tease it like that? Why not just say how you solved it? There are a handful of people who have published options [1] and nobody has ripped them off. In fact we have a whitepaper that does the same and I'm happy to share our approach which is also a VRD system based on pinlight display with some persistence of vision tricks. Quick, everyone sign an NDA! [1] https://www.youtube.com/watch?v=P407DFm0PFQ https://www.youtube.com/watch?v=P407DFm0PFQ
- josephpmay 11y agoYou're right. It was an asshole thing for me to say, and I apologize. We haven't filed a patent yet, and my team has agreed on the advise of a lawyer that it would be best not to disclose the technical details. The principal on how it works is very similar to Hong Hua's fused depth plane technique[0], except we've found a way to do it that's compact and light enough to put in a headset. I've used that pinlight display prototype before, and it's one of the best AR displays I've tried. I'm really interested in what your team is working on. Is it something you plan on commercializing? [0] https://www.osapublishing.org/jdt/abstract.cfm?uri=jdt-10-4-308 https://www.osapublishing.org/jdt/abstract.cfm?uri=jdt-10-4-...
- AndrewKemendo 11y agoThanks for taking my input constructively. Our approach uses a separated LED array at high refresh rate, with each point source serving as something like a raster display source. Each point source is "injected" via fiber into a slotted waveguide which collimates of the light with a form of the pinlight system - though MEMS is actually a better way to go however more difficult to build. Thats the short version. Actually we might not to go forward with commercialization - though we are working with some DoD labs so they might take it on. Hardware is a bitch, especially high risk hardware like this, and our business goals don't really align with it. We also think we have a bigger potential market with some of the other stuff we are doing with mapping and tracking within the AR metaverse (silly word but makes sense).
- deleted 11y ago[deleted]
- techdragon 11y agoI want to slap people like you. I don't mention half the crap I've "solved" in various handwritten pages and folios over the years, why? Because I have not solved anything till Joe Average can just get it tomorrow on Amazon Prime or instantly via some web page. It's rude to be a tease.
- deleted 11y ago[deleted]
- josephpmay 11y agoI apologize for the inappropriateness of my comment. It's something my team is actively prototyping, but we haven't yet patented it.
- zump 11y agoTruth. This is the second time this guy has popped up talking big game about his AR/VR startup.
- bitwize 11y agoFor whatever it's worth I'll believe you -- the moment I put on gear with your tech and find my eyes don't hurt.