4 ms·
In my tests randomly updating a grid of 10,000 items using MobX was extremely fast. This is a test where systems that use shouldComponentUpdate checks, or poorl
by lootsauce 11y ago
In my tests randomly updating a grid of 10,000 items using MobX was extremely fast. This is a test where systems that use shouldComponentUpdate checks, or poorly designed underlying event dispatch systems can become a bottleneck.