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Wow. I didn't know it was this bad. They probably have too many developers and "product manager of x" types, with no one person really in charge? So it ends up
by johansch 11y ago
Wow. I didn't know it was this bad. They probably have too many developers and "product manager of x" types, with no one person really in charge? So it ends up being a race for lots of people to get their pet feature in... Repeat for a decade.
Seriously, this looks like something out of a consumer/UI facing open source project with 1000 contributors. (My favorite example: The glorious spectacle that is the VLC settings dialog.)
- chipsy 11y agoMost of these things really come down to implementation detail(e.g. formatting rules), and they are mostly interesting for aesthetic purposes. The important ones like conventions surrounding replies are weird artifacts left over from the early days of the product. Twitter bottlenecks quickly in lengthy conversations amongst multiple parties and you really have to carefully respect the social dynamics it creates, or people will just block your rude self. If there is one place where the product could use revision, it's in improving average case conversation quality.
- angersock 11y agoI disagree. The business logic (at least the reported effects of the business logic) for blocking and muting seem rather arcane.
- marshray 11y agoWhen you're limited to 140 characters, aesthetics become essential for communication. This is Twitter's blessing and its curse: It's a game we willingly play to communicate within its limitations. Even the greatest artists have to paint within the canvas. By making the canvas ludicrously small, limitations become a democratizing force.