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I wonder when/if they will announce pricing changes. I would love to use Xamarin but the current licensing fees (2 developers across iOS/Mac/Android) of $6k/yea
by nodamage 11y ago
I wonder when/if they will announce pricing changes. I would love to use Xamarin but the current licensing fees (2 developers across iOS/Mac/Android) of $6k/year are a total non-starter. If it gets rolled into MSDN or BizSpark I would pretty much jump on it immediately. The current alternative of writing C++ that runs across iOS/Mac/Android/Windows is a massive headache.
- martin-adams 11y agoI think if Microsoft want to attract developers to building for Windows (including phones and tablets), then adding first class support in Xamarin and reducing the licensing fees would be a huge win.
- mixedCase 11y agoI'd definitely start developing for Windows Phone if they made Xamarin free and cross platform like .net. We're missing on a not completely insignificant part of the market that currently isn't worth the development and maintenance cost. If we could develop it from Mac and Linux boxes using the same codebase for the logic, we would most likely make the jump.
- bananaboy 11y agoBut you can build for Windows and Windows Phone right now for free in a better toolset than Xamarin. Visual Studio is much better.
- martin-adams 11y agoI understood that one benefit of Xamarin is to build once and target many platforms. If you're faced with iOS and Android as the top platforms, including Windows for minimal cost without a complete rewrite is quite appealing.
- st3v3r 11y agoBut it's more time and effort, which, when given Windows Phone's anemic marketshare, would probably be better spent improving and adding features to the iOS and Android apps.