4 ms·
While that's technically correct (the number of states in the NFA represents an upper bound on the number of states the simulation can be in at a time), this is
by amalcon 11y ago
While that's technically correct (the number of states in the NFA represents an upper bound on the number of states the simulation can be in at a time), this is one of those times when big-O can be misleading. In practice, there's a lot of variation between inputs. A typical case will leave you in only a handful of states at once, but a carefully constructed input can put you into many states. This will lead to quadratic runtime and linear additional memory usage up to the bound of the number of states in the NFA.
There is a key insight there: that it is in fact bounded, and you can plan around these bounds. It's not the tight constraint a DFA gives you (where the number of operations is constant, and runtime varies only by hardware details like L1 cache misses), but it's still good enough for most cases.
- burntsushi 11y ago> This will lead to quadratic runtime and linear additional memory usage up to the bound of the number of states in the NFA. If by quadratic runtime you mean O(len(regex) * len(input)), then fine. (I think it's a bit strange to call that quadratic, since the size of the regex is constant.) If by quadratic runtime, you mean O(len(input)^2)), then I contest that. My guess is that you probably do indeed mean the former. And certainly, "linear additional memory usage" is not relative to the input either. > There is a key insight there: that it is in fact bounded, and you can plan around these bounds. It's not the tight constraint a DFA gives you (where the number of operations is constant, and runtime varies only by hardware details like L1 cache misses), but it's still good enough for most cases. Sure, but now you have to deal with exponential state blow up. :-) You can skirt around that with a lazy DFA, and you're now technically back to O(mn) (same as the NFA algorithm in the worst case), but in the common case, you end up pretty close to the performance of a DFA constructed offline. As "evidence" of my claim, you might peruse these unscientific benchmarks: https://github.com/jneem/regex-benchmarks https://github.com/jneem/regex-benchmarks (The first group uses an offline DFA and the latter two groups are both lazy DFAs. Of course, this is just an anecdote!) My view on this is pretty biased because my goal is not to just be able to deal with untrusted input, but to also deal with untrusted regexes. It's hard to satisfy the latter case with an offline DFA. :-/
- wolfgke 11y ago> If by quadratic runtime you mean O(len(regex) * len(input)), then fine. (I think it's a bit strange to call that quadratic, since the size of the regex is constant.) If by quadratic runtime, you mean O(len(input)^2)), then I contest that. My guess is that you probably do indeed mean the former. I think he rather means O(len(regex)^2 * len(input)). For the reason: The number of states of an NFA is O(len(regex)) =: m. When parsing with an NFA (standard algorithm) you iterate through all states we are currently in (up to m). On the current input character each state we are in can go into up to m new states for the next state. This is up to m^2 transformations to check.
- burntsushi 11y agoThat's only true in a naive implementation. In fact, in a naive implementation, it's probably worse than that because there can be loops among epsilon transitions. Consider, for example, `(a{star}){star}`. (HN markup prevents use of a kleene star usefully. Sorry.) In a "real" implementation, when computing the next set of states to visit for some position in the input, you explicitly avoid re-visiting states you've already seen for that position in the input. Cox talks about this quite a bit in his articles. The guarantee of the NFA algorithm as presented by Cox is that each NFA state is visited at most once for each position in the input.
- amalcon 11y agoI think wolfgke's point (different from mine, by the way) was that you need to consider each state in each transition list just to check if it's in the set you've already seen. If you're in all states, and all of them transition to all states on an input, that's quadratic: you need to loop through n lists of n states just to check if you've already visited any of them. Of course, I don't think there's an actual regular expression that would produce that automaton using Thompson's algorithm.
- burntsushi 11y agoNo, it can't happen at all. After processing the first state that visits all states on input i, all subsequent states explored in input i stop before traversing states that have already been visited. Since all states have already been visited, each state after the first on input i can be dismissed in constant time. Given that one can check whether a state has been visited in constant time, this is still just linear, not quadratic. Let's just look at code already. Here's the loop over states at input i: https://github.com/rust-lang-nursery/regex/blob/master/src/nfa.rs#L165 https://github.com/rust-lang-nursery/regex/blob/master/src/n... If we match a character at input i, then we follow epsilon transitions: https://github.com/rust-lang-nursery/regex/blob/master/src/nfa.rs#L237 https://github.com/rust-lang-nursery/regex/blob/master/src/n... If we visit a state that we've already seen, skip it: https://github.com/rust-lang-nursery/regex/blob/master/src/nfa.rs#L300 https://github.com/rust-lang-nursery/regex/blob/master/src/n... If that first state visits all states, then `nlist` (which is maintained while following all states at any position in the input) will contain all states. In each subsequent iteration (line 165), even if the state wants to visit all states, it will be immediately stopped at the first check in line 300. No additional states for that state are followed.