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The TCP/IP internet is irreparably broken for real time applications. The barriers to new entrants wanting to do the same thing as Riot Games is too high. I've
by PhaseMage 11y ago
The TCP/IP internet is irreparably broken for real time applications. The barriers to new entrants wanting to do the same thing as Riot Games is too high.
I've proposed a scalable mesh network, see IsoGrid.org