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I agree about the design comments! C# is a lot more pleasant to work with. I really shouldn't have put the 'recovering' bit. It was pretty juvenile and didn't a
by danbolt 11y ago
I agree about the design comments! C# is a lot more pleasant to work with. I really shouldn't have put the 'recovering' bit. It was pretty juvenile and didn't add to the discussion.
In response to your PS bit, has your build environment ever restricted which features you're enabled to use? Do you avoid certain parts of C++ due to needs of your project?