6 ms·
How do we kick our synchronous addiction?
- patio11 17y agoIf we look at Django or Ruby on Rails, arguably the two most promising new web application frameworks to emerge in the past few years, both of them are written in such a way that synchronous programming is assumed. Well, yes, but really no. Within a single process, everything is synchronous. Deployments in the real world are asynchronous via use of multiple processes, shared nothing architecture, and a few forms of interprocess communication. (The database is pretty common, though I guess that means shared-something. Let MySQL programmers deal with the semaphores. I can't even spell semaphore and I've got customers to satisfy.) In real deployment scenarios, you can achieve I-can't-believe-its-not-asynchronous-processing by layering the same programming techniques and battle-tested, well-supported libraries you already use. One hacky solution which works well in practice: give the browser as much as you can, have it AJAX poll for anything you don't have ready. In practice, since page rendering is Very Effing Slow relative to many other things you want to do, this increases user perception of speed considerably. For example, hypothetically say you want to do a word count on 47 blogs and display that to the user (I don't know why you would want to do this, but it looks like his example). No problem. Check your cache for any of the blogs you've already calculated and spit that right into the response HTML. Have the browser poll you for the rest of them via AJAX. Meanwhile, you kick off the HTTP access and subsequent word count operation to any arbitrary number of worker processes, and after you're done with them, write them to the cache (or db, etc).
- aaronblohowiak 17y agoAt the point where you "kick off the http access and subsequent word count operation", you are performing an asynchronous operation. The fact that you are using os processes to handle it instead of language primitives does not change the synchrony.
- gridspy 17y agoBut you are using nice chunky grained blocks of asynchronous-ity (which makes it easier) rather than spreading it evenly throughout your program (often quite hard).
- aaronblohowiak 17y agoIt Depends. I wasn't trying to lobby for or against different granularities of asynchrony or where you chose to branch the execution path, but was merely trying to point out that asynchrony is still involved. One of the more confusing things that I've experienced recently is that some programmers get a little fuzzy when you ask if an HTTP request is synchronous. That is, is the body of an HTTP response considered synchronous communication with the client. In my view of the system, HTTP (sans keep-alive) supports a single synchronous message and response, whereas some people try to assert that the response happens after the completion of the request is sent, so the communication is actually asynchronous. From that point of view, I can see how the terminology is vague. However, if we are talking about program control flow and say that blocking on a function call is synchronous and various other forms of deferred evaluation are asynchronous, then the HTTP lifecycle starts to fit the "synchronous" model more closely (note that I'm not talking about http client libraries here.) Anyway, this does lead into one of my favorite interview questions: "Is JavaScript multithreaded?" Many people get hung up on AJAX and setTimeout... but these are the same people that don't really get the tech at a fundamental level.
- gridspy 17y agoOn an initial page load, the user tends to be blocking on the page response - the user is forced to treat it as a synchronous operation, though they can task switch to other pages. On the server side, the merit of asynchronous processing depends on the goal. I'm quite happy to spin up multiple processes and have each process synchronous process a single request on the server - my time is too valuable to debug the alternatives at the moment. I'm quite happy to admit that my HTTP requests are processed synchronously by Apache, mod_python and django. Even the out-of-band requests from ajax also tend to be synchronously processed. On my power dashboard, I handle ongoing comms using Twisted and totally asynchronously - pushing data to the user through Orbited. This gives our system an extremely fast response rate. Event loop driven code is the key to decent firmware performance. It is how we ensured that the responsiveness our our hardware solutions in the past (such as the Kiddie Kart) was very good.
- chadaustin 17y agoSince most operations in the IMVU client are bound on disk or the network, we implemented an asynchronous programming model based on futures and coroutines (Python generators), which we've recently extended with queues, actors, and more explicit cancellation functionality. This system has grown intuitive enough that new engineers can grasp it fairly quickly, and there are very few gotchas or common mistakes. In our network-connected, cpu-is-millions-of-times-faster-than-disk world, asynchronous programming is really important for building a responsive desktop application. One of our engineers blogged about the task system at http://thespeedbump.livejournal.com/63798.html http://thespeedbump.livejournal.com/63798.html and http://thespeedbump.livejournal.com/64053.html http://thespeedbump.livejournal.com/64053.html The source is available at http://imvu.svn.sourceforge.net/viewvc/imvu/imvu_open_source/imvu.task/imvu/ http://imvu.svn.sourceforge.net/viewvc/imvu/imvu_open_source...
- chadaustin 17y agop.s. we're doubling our engineering team this year. If interesting programming models are your thing, I'd love to chat! http://www.imvu.com/jobs/index_eng.php http://www.imvu.com/jobs/index_eng.php chad@imvu.com
- yummyfajitas 17y agoJust to elaborate on what you are saying, I'll write a pythonic version of the handleBlogPostRequest described in the article. This example is a line by line copy of the one in the post, no real library is used. def handleBlogPostRequest(request, response, postSlug): db = yield DBClient() post = yield getBlogPost(postSlug) comments = yield db.getComments(post.id) html = template.render('blog/post.html', {'post': post, 'comments': comments}); response.write(html) response.close() The 'yield' command turns the result of handleBlogPostRequest into a generator. When you "yield getBLogPost(...)", the generator returns a request to the database for a blogpost. When it is ready, the framework passes it back into the generator and assigns the result to post.
- _delirium 17y agoI'm not sure benchmarks of nginx v. Apache are enough to definitively settle that asynchronous programming is better than synchronous programming. This USENIX paper argues the opposite, though it admits there are some problems with current thread-based solutions: http://www.usenix.org/events/hotos03/tech/full_papers/vonbehren/vonbehren_html/ http://www.usenix.org/events/hotos03/tech/full_papers/vonbeh...
- staunch 17y agoNo one has created a web server that's anywhere near competing with nginx (or similar) on performance/efficiency. I think that counts as proof that in practice the argument is settled. Theoretically I'm sure it's not settled.
- _delirium 17y agoThe post complains about the inadequacy of current language support for asynchronous programming, though, while the linked paper argues that the real problem is the inadequacy of current language support for synchronous programming. Admittedly, they're talking about different kinds of "support": it's harder to do asynchronous programming in a lot of languages, but it's even harder than that to do synchronous programming efficiently, because the toolchains don't support the optimizations that would be necessary (but which you can do by hand in an asynchronous programming style).
- mrshoe 17y agoNot all asynchronous code has to use callbacks. See http://dieselweb.org/ http://dieselweb.org/
- ntoshev 17y agoYeah, same with Swirl for Tornado: http://code.naeseth.com/swirl/ http://code.naeseth.com/swirl/ However, if your async call actually happens somewhere in a library function, you have to yield also calling that function - it's not transparent for the caller whether the library function is synchronous or not.
- bistro539 17y agoThis reminds me of what a classmate of mine is working on for his PhD: http://www.sable.mcgill.ca/~cpicke/papers/pickett-09-software-TH-proposal.pdf http://www.sable.mcgill.ca/~cpicke/papers/pickett-09-softwar...
- joekim 17y agoI like the javascript example in the blog entry where closures are used to simplify the implementation and scoping of the async call back. Javascript is my favorite language right now.
- pyre 17y agoAny good JavaScript resources? There isn't really a place that I can go to find a javascript-doc tarball in the same way that I can download a tarball of Perl docs or Java documentation. Mozilla.org has some wikipages related to JavaScript, but there is no offline documentation (I was able to find a request for an offline version from a few years ago, but the response was "we don't have the resources right now, but we will at a later point in time unless you want to do it right now"). {edit} Here's what I'm talking about: * "Javascript Core Guide" and "Javascript Core Reference." Both are marked as published back in 2000. http://devedge-temp.mozilla.org/library/manuals/ http://devedge-temp.mozilla.org/library/manuals/ * Wikipages: - https://developer.mozilla.org/en/Core_JavaScript_1.5_Guide https://developer.mozilla.org/en/Core_JavaScript_1.5_Guide - https://developer.mozilla.org/en/Core_JavaScript_1.5_Reference https://developer.mozilla.org/en/Core_JavaScript_1.5_Referen... So you can look at updated docs, but you don't have any offline docs... One would think that it would be somewhat trivial since they are wiki pages.
- ericflo 17y agoI've been a big fan of the free and excellent Eloquent JavaScript: http://eloquentjavascript.net/ http://eloquentjavascript.net/
- etherealG 17y agoIn case you don't know it, jQuery is a javascript framework for website use that's fantastic. It makes heavy use of event/async style, and so would be a great way to get used to it. I learned about async programming through enough use of jQuery in websites. Take a look at http://docs.jquery.com/Tutorials:How_jQuery_Works http://docs.jquery.com/Tutorials:How_jQuery_Works for a start at it.
- ams6110 17y ago
- abecedarius 17y agoThe question becomes this: can this notion of lightweight processes be implemented in languages other than Erlang? The E language takes the different approach of supporting event-loop concurrency with built-in syntax (eventual sends and when-catch): http://www.erights.org/elib/concurrency/index.html http://www.erights.org/elib/concurrency/index.html
- oomkiller 17y agoI haven't used it, but someone has implemented the actor model of programming for Ruby. The project is called Revactor. The main website appears to be down, but I found some docs here: http://doc.revactor.org/files/README.html http://doc.revactor.org/files/README.html
- scythe 17y agoI'm not sure if I'm misinterpreting this, but it looks like lazy evaluation could make his "synchronous event loop" into his "asynchronous event loop" without all the worry about callbacks. A few Lispy macros could have the same effect. I guess an "asynchronous web framework" (buzzword bingo!) written in a Lisp (or any language with macros, like Lua) would be interesting. Or maybe I'm getting this wrong.
- silentbicycle 17y agoYou're usually better off using coroutines for this sort of asynchronous programming in Lua. There's a larger overlap between coroutines and continuations than you'd think. Also, Lua doesn't have macros, at least not in the sense that Lisp and Prolog do. It just has eval.
- scythe 17y ago>You're usually better off using coroutines for this sort of asynchronous programming in Lua. Macros and coroutines don't solve the same problem here. Macros provide wrappers that make "callbacks" implicit; coroutines provide scheduling. >Also, Lua doesn't have macros, at least not in the sense that Lisp and Prolog do. It just has eval. http://metalua.luaforge.net/ http://metalua.luaforge.net/ I object!
- silentbicycle 17y agoI wondered if you meant Metalua. That's a different dialect, like OCaml vs. SML different. Standard Lua doesn't have macros, and the packages I've seen that add them (such as Luma, http://luaforge.net/projects/luma/ http://luaforge.net/projects/luma/) do so via eval. I haven't done that much with Metalua - I don't really feel that Lua's lacking macros is a major problem, really, though I like the author's views on metaprogramming ("Make it obvious when something interesting happens", etc.). I remember looking at it a year or so ago, but didn't get into it. I just gave it a quick stab at porting, and I remember why - "Prerequisites - a 32 bits, little endian CPU" - I tend to switch back and forth between a couple OSs and hardware platforms, and Lua's portability is a big bonus for me. Adding a couple ML-ish features to Lua would be tempting, though.
- ytinas 17y agoI would submit that the reason we still don't do async very well is because callbacks are just not a very good technique for some reason. If you look at Erlang (which the article mentions), I don't feel like I ever do the kind of Async programming he talks about here. I break the work flow into a pipeline of processes that do a specific job. I never have a process send a message to another process and waits for the answer. Every process receives some message, does it's job and then forwards the resulting message to another process. I guess I just find this style of coding easier to reason about because every part of the pipeline is completely stateless and has a straightforward job.
- etherealG 17y agothat sounds really cool, thanks, I think I'll have to learn Erlang cause of this comment :)
- ytinas 17y agoWow, thanks! I hope you find good resources to draw from so it doesn't turn out disappointing to you. I would look at things that Joe Armstrong writes. Not so much erlweb and stuff like that.
- axod 17y agoI think quite a bit of it is to do with lazy programmers. With asynchronous programming, it's fairly constant. You have to think about things as you go, and once you get the hang of it, there are little surprises. With synchronous programming you have the illusion that it is easier - fork() ! magic!. So you can get a lot done quickly. But then you have the realization that as things get more complex, you'll have to deal with locking,concurrency,scaling issues, etc. But by that time it may be too late to change architecture. It's probably best though for programmers to work on a big synchronous system, realize just how much code you're writing to cope with the fact you asked the OS to execute your code in random order, and then hopefully realize that telling the OS to execute your code in an explicit order is probably a better idea. >> If we look at Django or Ruby on Rails, arguably the two most promising new web application frameworks to emerge in the past few years I'd also disagree with that. They're probably the most hyped up, but that's something entirely different. Once again, likely lazy programmers who want a framework for this, a framework for that. How about just make your own framework.
- sparky 17y agoShould that be synchronous instead of asynchronous, and vice-versa? Maybe I'm misunderstanding.
- etherealG 17y agoagreed, doesn't waiting for request to finish completely before sending response imply synchronous not async?
- axod 17y agoyes, which is a silly way to program. I'm not sure why there's any confusion :/ == Sync == Thread 1: Do A -> block -> Do B Thread 2: Do C -> block -> Do D eg Tell the OS to execute your code in random order, then build a ton of code to cope with that. == async == while(true) { // do some of A, or if that's complete, do some of B // do some of C, or if that's complete, do some of D }
- proemeth 17y agoContinuations are a nice tool. And intuitive.
- teeja 17y agoThis person's doing some interesting work with concurrent javascript: "Stratified JavaScript and Multitasking": http://www.croczilla.com/blog/18 http://www.croczilla.com/blog/18
- signa11 17y agoThis is kind of the point of Google's Go language (and many languages before it...). Most things are asynchronous calls hidden behind synchronous ones. Get the advantages of async with the development ease of synchronous.
- etherealG 17y agowould you mind elaborating on this with an example? this sounds truly amazing, but I don't see quite how it's possible.
- barrkel 17y agoIf you have green threads, and you wrap calls that may block such that they redirect to your own scheduler, you can simply save the green thread context, initiate an async call, and when the async call completes you can restore the thread and reschedule it. Your scheduler may be as simple as a bunch of threads using work-stealing queues to grab jobs; a job is scheduled by adding it to a queue.
- denik 17y agoIn Python, that is what gevent does. Here's an example: http://bitbucket.org/denis/gevent/src/tip/examples/concurrent_download.py http://bitbucket.org/denis/gevent/src/tip/examples/concurren...
- anonymousDan 17y agoYou should check out Kilim too, tries to do similar things for Java. http://www.malhar.net/sriram/kilim/index.html http://www.malhar.net/sriram/kilim/index.html
- wendroid 17y agoI think the paradigm you're looking for is CSP http://en.wikipedia.org/wiki/Communicating_sequential_processes http://en.wikipedia.org/wiki/Communicating_sequential_proces... described in 1978 by C.A.R. Haore in the now eBook http://www.usingcsp.com/ http://www.usingcsp.com/
- lemming 17y agoAs an interesting counterpoint, Paul Tyma has a really excellent presentation on how NIO in Java actually allows considerably less throughput than thread-per-connection and has a much more complicated programming model: http://paultyma.blogspot.com/2008/03/writing-java-multithreaded-servers.html http://paultyma.blogspot.com/2008/03/writing-java-multithrea... I've written a fair amount of asynchronous network code in my time, and it really is more difficult to write and debug - developers are generally used to being able to see a linear flow in their code. Event driven code in general IMO is much harder to follow and reason about than linear code. In my current project we have a fully asynchronous multiplexing network component - I'm about to replace it with a simpler, synchronous model because both the client code and the code of the component itself will be much simpler. Even if I take a performance hit the easier maintenance and fewer bugs will be worth it.
- barrkel 17y agoThe annoying thing to me, as a guy who works on the compiler side of things, is that transformation of linear synchronous code to continuation-passing style (CPS) suitable for asynchronous code can be done mechanically by the compiler. There isn't a technical reason why it needs to be as hard as it is; lots of details to get right, especially when inter-operating with stack-oriented languages, etc., but in principle it's very possible.
- etherealG 17y agohow would you manage to figure out the order of execution for an arbitrary set of events firing when the program is defined as a direct linear series of operations? surely the paradigm is so vastly different that getting a compiler to figure it out would be impossible?
- barrkel 17y agoCPS transformation is mechanical; don't take my word for it, there's plenty of documentation: http://www.springerlink.com/content/dk7n7mbjx7blbelj/ http://www.springerlink.com/content/dk7n7mbjx7blbelj/ http://moscova.inria.fr/~xleroy/publi/cps-dargaye-leroy.pdf http://moscova.inria.fr/~xleroy/publi/cps-dargaye-leroy.pdf http://muaddibspace.blogspot.com/2009/02/cps-transformation-using-delimited.html http://muaddibspace.blogspot.com/2009/02/cps-transformation-... There is data tying the whole program together: the continuation, which is a closure. Assuming a bastardised version of Python with C#-style lambdas, so that () => {} is a function taking no arguments and that has no statements in its body, and result => {} is a function taking a single argument, etc: Direct form: def A(x): x = B(x) C(x) def B(x): factor = SyncCall() return x * factor CPS form: def A(x,continuation): B(x, result => { x = result C(x,continuation) }) def B(x,continuation): AsyncCall(result => { factor = result continuation(x * factor) }) Things are actually more complicated than they look here, you may need more than one continuation for things like exceptions etc., but hopefully you get the gist. Key things in CPS: * Method calls aren't actually method calls; they are jumps with arguments. There is no call stack - the return location is itself passed to the method you're calling * This means that the stack is implied in the variables that the continuation closures capture. So, the caller of A, where it has to return to when it's done, is stored in the "continuation" argument; and that location needs to be captured such that it is part of the state of the closure passed to B, so that it can ultimately be passed to C. * Since the stack is stored implicitly in the closure, it is simple for the implementation of AsyncCall to initiate the I/O, stuff the return location (the last argument, "continuation" I've called it above) away such that it can be retrieved when the I/O completes, and then go off and do some other productive work - such as check for completed I/Os and call their continuations. If you have green threads, the state for the continuation is implicitly part of the stack, only with green threads, you own the data that forms the stack, and can reliably do interesting things with it. The stack itself is a kind of argument that gets implicitly passed around in imperative programs, e.g. it is passed in the ESP register on x86. The top of the stack contains the continuation pointer; and 'RET' is the jump instruction which jumps to the continuation. But using the stack for an implied kind of CPS limits some of the other things you can do with continuations, as it enforces a contiguous linear flow, rather than what you can do with call/cc etc. when the closure data that's part of the continuation is stored on the heap instead.
- fragmede 17y agoI use Twisted Python, and disagree that async is too hard. Lets sprinkle a bit of syntactic sugar over Twisted and consider this example: @defer.inlineCallbacks # Python2.5 and up def login_and_do_something(args): server = yield factory.login(username, password) rval = yield server.callRemote(args)) print rval It looks fairly straightforwards and isn't the complete change to coding style that has mortal programmers scrambling for the hills. Doing the same without inline callbacks, I must admit, is quite a bit more to wrap your head around.
- fragmede 17y agoPerhaps what is wanted is an easier/better threading model? If I read from a file, my code to blocks while the operating system reads the file. If I want to do something else, I can create a new thread which does the reading while the original thread does something else. Unfortunately, our current model has threading a bit like a bull in a China shop as it creates a whole host of concurrency problems in anything more complex than a trivial example. The 'select' call is a reasonable half-measure, as your 'read' call is non-blocking when you get to it. I question the threading model, as it definitely has problems, but in terms of having multiple tasks, and an event loop, and scheduling those tasks, the operating system already has that, should we really re-implement it?
- barrkel 17y agoThe OS should definitely supply some kind of user-side task scheduling framework. Ideally your task scheduling framework will have as many threads as the machine has processors, and will use e.g. work-stealing queues to dispatch work without needing a kernel transition that a thread or process context switch would require. But if every running process implements its own task scheduling framework, and creates as many threads as there are processors, there will be too many threads running around. The OS needs to help out with balancing the load.
- pragmatic 17y agoUse Java or C# (or F# or Scala or Clojure)? Seriously, this is an almost solved problem. You don't have to deal with threads explicitly.
- gtani 17y agoI wouldn't call it "almost". It took a while to build and shake out the canonical supervision structures in erlang (OTP gen_fsm, gen_server etc.) as well as debugging /profiling libs like match specs. I have seen a huge uptake of clojure, scala, haskell and F# recently (and possibly ocaml, I haven't been watching, and possibly common lisp and scheme, too)