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openGL was a good idea. But drivers were buggy as hell and every vendor was adding their own extensions like crazy. Vulkan is the F-that solution. They removed
by gcb0 11y ago
openGL was a good idea. But drivers were buggy as hell and every vendor was adding their own extensions like crazy.
Vulkan is the F-that solution. They removed most unifying abstractions, made the API turn the video card into a general computer and let the engine developers do the hardware compatibility layer instead of the developers, since they were doing that work indirectly on top of the drivers bugs anyway.
and wow, it is really exactly 200 lines.