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I haven't read the docs yet but I wonder if this means there could be an open source d3d or opengl implementation that uses vulkan as its backend. Also: it is
by robohamburger 11y ago
I haven't read the docs yet but I wonder if this means there could be an open source d3d or opengl implementation that uses vulkan as its backend.
Also: it is a shame the API docs appear to be behind a login page. Hopefully that will change! The nice thing about opengl is it (at least when I used it) the docs were easy to get at.