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All of these arguments are arguments for replacing the mathematics curriculum with video gaming. Games require generalized problem solving (arguably better-gen
by jholman 11y ago
All of these arguments are arguments for replacing the mathematics curriculum with video gaming. Games require generalized problem solving (arguably better-generalized than math, and arguably better-transferrable to other domains). Games build character: grit and tenacity, cautious optimism, etc blah blah etc. And games are fun (for many more people than find math fun).
Guess math teachers should start learning to play League of Legends and Pokemon.
Alternatively, I guess we need better reasons than those to teach a subject.
- deleted 11y ago[deleted]
- YeGoblynQueenne 11y agoDon't laugh it off. Personally, I learned to code by building Magic: the Gathering decks and playing at tournaments at high school. I learned things about resource management, reducing solutions, integrating disparate components into a functional system and so on, and even a bit of probabilities along the way. Not to mention what it did for my ability to concentrate and analyse an adversarial situation. If you think about it, a lot of education is really a kind of game and games themselves are often educational, usually by accident. Frex, I think a lot of people would recognise the value of teaching kids to play chess in order to improve their concentration and problem-solving skills. Well, why not more modern board games?
- j2kun 11y agoVideo games are designed for grinding or following a fixed story, and your creativity is completely limited by the possibilities programmed for you. The exceptions to this (minecrafters designing Turing machines, hacking pokemon) are an insignificant fraction that are entirely discovered and engineered by those who understand mathematics and computer science and apply it to the video game. Why do you think the kinds of problem solving in video games is "better generalized" than math?