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> This is not true of games. Can you name any? Yes, multiplayer games require a server component, but they're not thin clients. And games that are not multiplay
by qb45 11y ago
> This is not true of games. Can you name any? Yes, multiplayer games require a server component, but they're not thin clients. And games that are not multiplayer generally don't require a server at all except possibly for DRM.
Well, who cares. Try playing Star Craft II in 20 years or whatever it takes Blizzard to go out of business. All while v1 will keep working, even in multiplayer (LAN mode over VPN).