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Thanks both links they are very useful. I am interested to create a virtual reconstruction of a pre-historic society and the idea came to me that if I write it
by yannis 17y ago
Thanks both links they are very useful. I am interested to create a virtual reconstruction of a pre-historic society and the idea came to me that if I write it using the right tools I might be able later on to create a game out of it or maybe spinoff a meta-language for such problems. To be honest the learning curve frightens me as well as costs.
- dirtbox 17y agoI see. If you're completely new to 3D, you could go about using the pre existing world and character building tools available in Opensim http://opensimulator.org/wiki/Main_Page http://opensimulator.org/wiki/Main_Page which is based on the Second Life framework without the inherent pitfalls of the Second Life network. It would simplify the process and workflow immeasurably, and results would be instant as you're constructing everything in realtime directly within the environment.
- yannis 17y agoThanks! My only 3D experience is with AutoCad which is a totally different approach. Will give opensimulator a go.
- dirtbox 17y agoNo problem, you can contact me if you have further questions or need more guidance: http://news.ycombinator.com/user?id=dirtbox http://news.ycombinator.com/user?id=dirtbox