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Meshes are closer but vector networks also attach specific attributes to edges which is not usually the case with meshes. Examples: control handles (for curves)
by constexpr 11y ago
Meshes are closer but vector networks also attach specific attributes to edges which is not usually the case with meshes. Examples: control handles (for curves), stroke weight, dash pattern.
- wlesieutre 11y agoNot uncommon in mesh editors either. Off the top of my head, blender stores edge splits, crease strength, and line styles for the freestyle renderer.