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Yeah, the GP post couldn't be further from the truth. Carmack was a OpenGL proponent until long after they had lost the war to DirectX. He wrote Quake3 in OpenG
by enneff 11y ago
Yeah, the GP post couldn't be further from the truth. Carmack was a OpenGL proponent until long after they had lost the war to DirectX. He wrote Quake3 in OpenGL so that it could be released on Windows, Linux, and MacOS simultaneously.