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Did anything change that made this possible that it wasn't possible before? Was it just that we have faster computers now? Or something else?
by iamwil 11y ago
Did anything change that made this possible that it wasn't possible before? Was it just that we have faster computers now? Or something else?
- bhouston 11y agoSigned distance fields have been used in VFX since the mid-1990s. One of the first paper formalizing its editing techniques was by Ken Museth in 2002: http://diyhpl.us/~bryan/papers2/frey/applications/Museth%20K.,%20Level%20set%20surface%20editing%20operators.pdf http://diyhpl.us/~bryan/papers2/frey/applications/Museth%20K... My contribution to the field (in collaboration with Ken, the author of the above) is making these scalar volumetric representations more scalable via using a recursive hierarchical sparse representation: https://www.cs.ubc.ca/nest/imager/tr/2006/Batty_HRLE/ https://www.cs.ubc.ca/nest/imager/tr/2006/Batty_HRLE/ Ken Museth is now the head of R&D at Dreamworks Animation and picked up a Sci Tech Oscar two years for his level set work: https://www.youtube.com/watch?v=5FwOc4OSOR0 https://www.youtube.com/watch?v=5FwOc4OSOR0