3 ms·
Design has a high degree of subjectivity so we (designers) can't always have great ideas. When great ideas don't appear we must be prepared to be called at our
by galfarragem 11y ago
Design has a high degree of subjectivity so we (designers) can't always have great ideas.
When great ideas don't appear we must be prepared to be called at our work once we are "bluffing". The best strategy to "win the hand" is by making a valid logical argument. We know who is calling our bluff (logical minds) so we adapt to the "opponent". "Folding" is not an option, our management will never allow that.
Normally good design doesn't need a valid argument and speaks by itself. But unfortunately we can't be sure that we will achieve it until the deadline.
- hammock 11y agoYour comment reads like an argument for leaders to trust instinct more than reason.
- galfarragem 11y agoTake it as a practical anecdote from somebody that has been on the grind of large scale architectural design concepts.