3 ms·
Wasn't that a Windows issue, though? I feel like font-rendering on Windows, in general, is far inferior to font-rendering and aliasing on the Mac. Especially
by dkonofalski 11y ago
Wasn't that a Windows issue, though? I feel like font-rendering on Windows, in general, is far inferior to font-rendering and aliasing on the Mac. Especially with the new HiDPI displays popping up, Apple's stuff looks far better to me than any display I've ever seen on Windows.
- PhantomGremlin 11y agofont-rendering on Windows, in general, is far inferior to font-rendering and aliasing on the Mac That's because Windows has to deal with so many more differences in hardware. E.g. look at these pixel-level variations in LCD screens. http://www.digitalversus.com/tv-television/screen-technology-sub-pixels-up-close-a1547.html http://www.digitalversus.com/tv-television/screen-technology... I don't understand how it would be possible to support subpixel rendering on some of those. IIRC when I last used Windows (XP?) it let you choose from 8 different schemes. But that still wouldn't nearly be enough! OS X and IOS can be tweaked to support a much smaller subset of that mess.
- theinternetman 11y agoThey actually went back on that decision because Windows users complained so much that the text was antialiased properly.