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It wasn't fun. It tried to be too many things, and none of them were sufficiently polished or really all that entertaining. I think the Real Time Strategy por
by dantheman 17y ago
It wasn't fun. It tried to be too many things, and none of them were sufficiently polished or really all that entertaining. I think the Real Time Strategy portion sucked the most.
Also, the game was very simple -- If it had more complexity it might have been more fun.
- Batsu 17y agoIt's strange. In the beginning, they described their model creation, the procedural animation, the sheer massiveness of working with an entire universe... stuff never seen before in a game. It was huge. Everyone was excited. In the end, the game was much too simple to be enjoyable.