3 ms·
... Why? The scalability difference (in terms of disk space) between having multiple services per container and many containers is, in practice, zero. That's b
by TheDong 11y ago
... Why?
The scalability difference (in terms of disk space) between having multiple services per container and many containers is, in practice, zero.
That's because of layered filesystems and most of the language runtimes and other images pulling from a small set of base images.
For example, if you have two node applications, the base "nodejs" image is 633MB in size. If both of your applications have "FROM node" at the top and proceed to add different applications (say 2MB each), you'll find the "node" portion is totally shared and only the diff, you copying in your application's files, is different. You'll only store a single copy of the 633MB node image + your two application image's diffs, for a total of 637MB.
That number is the same if you bundle the applications (vertically scale as you say it).
This is also sorta true across language runtimes too!
With some creative diffing, I experimentally tested the difference between the ruby and nodejs images. It turns out there's just under 600MB in common. The ruby image has 116MB of data the node one doesn't, and the node one has ~40MB of data the ruby one doesn't.
Again, you'll end up using a very small amount of disk space.
These savings also apply to downloading images after the initial base layers are downloaded (e.g. docker pull ruby; docker pull node will only download roughly 750MB of data, even though that's two >600MB images).
In any case, it's strange that disk space on the order of a couple gigs is even a scaling concern at all; I'd imagine memory or your application's disk needs would far outweigh such concerns.
My main point, however, is that your discussion of one service per container vs multiple services per container being any different in terms of disk space is rubbish and utterly false.
- _Marak_ 11y agoI would assume the smaller images would also result in a smaller memory footprint for running the images and a general reduction in time of starting images. You seem to know a lot of about Docker, is that a wrong assumption? The scale which I'm discussing is in the order of at least several hundred docker images per second. Previous attempts at making this work involved keep a warm elastic pool of Dockers. I'm working with at least 11 environments, ( which all have separate dependency requirements ). Instead of trying to manage a very large pool of Dockers, I opted for a smaller pool with several larger servers to scale the microservices vertically ( using tools like chroot to help try to isolate each service per silo ). My main issue with using Docker for this was the bulk of the containers. Startup time, RAM consumption, and the size of the images were all causing me issues.
- lucaspiller 11y agoDocker isn't a VM, so the memory usage should be pretty much on par with chroot. The only difference is shared libraries will need to be duplicated in each container (as nothing is shared) and loaded into memory multiple times, but that should be on the order of a few megabytes.
- davexunit 11y agoThe duplication is worse than that. It's a data structure problem. Docker deals in opaque disk images, a linear, order-dependent sequence of them. The data structure is built this way because Docker has no knowledge of what the dependency graph of an application really is. This greatly limits the space/bandwidth efficiency Docker can ever hope to have. Cache hits are just too infrequent. So how do we improve? Functional package and configuration management, such as with GNU Guix. In Guix, a package describes its full dependency graph precisely, as does a full-system configuration. Because this is a graph, and because order doesn't matter (thanks to being functional and declarative), packages or systems that conceptually share branches really do share those branches on disk. The consequence of this design, in the context of containers, is that shared dependencies amongst containers running on the same host are deduplicated system-wide. This graph has the nice feature of being inspectable, unlike Docker where it is opaque, and allows for maximum cache hits.
- cyphar 11y ago> The duplication is worse than that. It's a data structure problem. Docker deals in opaque disk images, a linear, order-dependent sequence of them. The data structure is built this way because Docker has no knowledge of what the dependency graph of an application really is. This greatly limits the space/bandwidth efficiency Docker can ever hope to have. Cache hits are just too infrequent. This is only true when you're building your images. Distributing them doesn't have this problem. And the new content-addressability stuff means that you can get reproducible graphs (read: more dedup). > So how do we improve? Functional package and configuration management, such as with GNU Guix. In Guix, a package describes its full dependency graph precisely, as does a full-system configuration. Because this is a graph, and because order doesn't matter (thanks to being functional and declarative), packages or systems that conceptually share branches really do share those branches on disk. The consequence of this design, in the context of containers, is that shared dependencies amongst containers running on the same host are deduplicated system-wide. This graph has the nice feature of being inspectable, unlike Docker where it is opaque, and allows for maximum cache hits. For what it's worth, I would actually like to see proper dependency graph support with Docker. I don't think it'll happen with the current state of Docker, but if we made a fork it might be practical. At SUSE, we're working on doing rebuilds when images change with Portus (which is free software). But there is a more general problem of keeping libraries up to date without rebuilding all of your software when using containers. I was working on a side-project called "docker rebase" (code is on my GitHub) that would allow you to rebase these opaque layers without having to rebuild each one. I'm probably going to keep working on it at some point.