4 ms·
> The puzzle aspect, though, is in my opinion, close to perfection. I found most of the puzzles so far sudoku-esque (mainly the symbol-puzzles). You don't get
by emsy 11y ago
> The puzzle aspect, though, is in my opinion, close to perfection.
I found most of the puzzles so far sudoku-esque (mainly the symbol-puzzles). You don't get the solution by structured, logical thinking, but by trying out what could work. I didn't find it very statisfying. The puzzles that are integrated in the world were good interesting but sometimes needlesly ambigious. What I really liked was how much he did with such a simple concept.
- krig 11y agoI can see how it could play like that, especially with the trivial puzzles in the beginning. I found myself more sitting and staring at puzzles and thinking until it clicked and I figured the mechanic out. But I consciously tried to avoid brute forcing it, since I knew that there was some logic there to unravel.