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To elaborate on what was said in other replies to this comment. Jonathan Blow has said previously that he got around some of the puzzles being fiendishly hard b
by unimpressive 11y ago
To elaborate on what was said in other replies to this comment. Jonathan Blow has said previously that he got around some of the puzzles being fiendishly hard by not requiring all of them to be completed to get to the end of the game. He didn't want somebody to get stuck on one puzzle and then not be able to see the rest of the game over it, so you should be able to complete the vast majority of the game including the ending just fine without those audio based puzzles.
- sdrothrock 11y agoI've read that, but it's still a bit of a shoddy response to people who want to get 100% or get the rewards for completing non-critical subsections. Imagine if you paid for a book and there were appendices about characters or something extra, but written in a language you didn't know. It would kind of suck. Edit: As a side note, these comments seem to be the internet equivalent of: A: =~#$())##~ B: Sorry, what was that? I couldn't hear you. A: Nevermind, it's not important. Which I think most people would agree is incredibly rude and dismissive.
- philtar 11y agoThe alternative is not to include them at all. What benefit does that provide? (You have to play the game to get why he can't give hints)
- clentaminator 11y ago>Imagine if you paid for a book and there were appendices about characters or something extra, but written in a language you didn't know. If you don't already know about it, you may want to check out the book Finnegan's Wake :) Joking aside, I think you're right that there should be some kind of notice somewhere, in-game or out (even on the Steam page) that indicates that some parts of the game are difficult or inaccessible for players with a degree of hearing loss. Even better might be to have an option in the game that turns on an additional visual cue that could augment whatever the original audio cue was. Actually designing it to make sense in the same way would of course be difficult, but I don't doubt that there are enough players that would appreciate that option.