4 ms·
Nice timing ! :) A few hours ago, Zuckerberg said: The ancient Chinese game of Go is one of the last games where the best human players can still beat the bes
by onra87 11y ago
Nice timing ! :)
A few hours ago, Zuckerberg said:
The ancient Chinese game of Go is one of the last games where the best human players can still beat the best artificial intelligence players. Last year, the Facebook AI Research team started creating an AI that can learn to play Go.
Scientists have been trying to teach computers to win at Go for 20 years. We're getting close, and in the past six months we've built an AI that can make moves in as fast as 0.1 seconds and still be as good as previous systems that took years to build.
https://www.facebook.com/zuck/posts/10102619979696481 https://www.facebook.com/zuck/posts/10102619979696481
- deleted 11y ago[deleted]
- oxplot 11y agoNote that the game won by AlphaGo against the human player took place in October last year.
- marvel_boy 11y agoSo Facebook versus Google is the next sound thing.
- guelo 11y agoI can imagine Google and Facebook having competing armies in the coming robot wars.
- ph0rque 11y agoSpeaking of which, what would a robot war look like? I imagine a large portion of the effort would be to hack/otherwise persuade the enemy robots to switch sides.
- pgeorgi 11y agoIf their intelligence is worth anything, they'll meet, setup a common picnic, no humans allowed.
- jonathantm 11y ago[(Somewhat) Relevant xkcd](https://xkcd.com/1626/ https://xkcd.com/1626/).
- drdrey 11y agoThis is almost exactly the plot of this short story by Philip K. Dick: https://en.wikipedia.org/wiki/The_Defenders_(short_story) https://en.wikipedia.org/wiki/The_Defenders_(short_story)
- deleted 11y ago[deleted]
- shpx 11y agoHere's what the US Army Research Lab thinks warfare will look like in 2050. Reading just the Contents is a pretty good TL;DR but basically augmented humans, micro targeting, lots of misinformation, and so much information that decisions have to be automated to the point that humans can only operate "on the loop" instead of "in the loop". http://www.defenseinnovationmarketplace.mil/resources/ARL_Visualizing_Tactical_Ground_Battlefield_2050_Report.pdf http://www.defenseinnovationmarketplace.mil/resources/ARL_Vi...
- narrator 11y ago...and the Russians will develop electronic warfare that will make all of those advanced systems useless.
- pas 11y agoPolitics. There are obvious strategies (bomb everything, if war still not over, build bigger bombs and GOTO 10), but that sort of demotivates humans and they stop the war. It'll be interesting (as in the old fake Chinese curse interesting) to know what happens when less democratic power structures wage war. They are still constrained by economics (trade creates value, if they bomb the shit out of someone they might find themselves cut off from trade, see embargoes and sanctions on Russia) and the possibility of an internal struggle (civil war) is always there.
- socceroos 11y agoIt will always come back to threatening human lives. You can always smash machines against each other, but ultimately it's pointless until the humans themselves are threatened with their lives.
- nezza-_- 11y agoWould be funny to have competitions similar to the boat race between Oxford & Cambridge.
- kowdermeister 11y agoThe movie, Colossus: The Forbin Project comes to my mind :)
- shockzzz 11y agoTHERE GOES MY INTELLECTUAL RELEVANCE
- taurath 11y ago"One of the last games". I submit - League of Legends, any team video game.
- adamweld 11y agoI suspect it wouldn't be difficult to program a computer to beat humans at League, but no one has put real effort into it because of anti-cheat and the fact that it would be looked at more as "hacking" than an intellectual challenge.
- cballard 11y agoThere's a question of what the AI is doing - makes more sense with an FPS: 1. The AI is a program running on the computer, so the input is the state of the game. This is basically just an aimbot, and would be trivial to do - just make it wander around randomly and headshot everything instantly. 2. The AI is looking at the screen like a human player, and has to parse the screen data (we could even let them have direct pixel input, not a camera). This would be much harder. For a turn-based game like Go or Chess, the distinction is vague because the CV required to parse a board is fairly trivial and orthogonal to the problem of strategy.
- randyrand 11y agoAny game that involves NLP or difficult CV is still not really doable. Have you ever played Diplomacy?
- Strom 11y agoWith over 10 000 hours of Dota [1] under my belt I am fairly certain that even with perfect mechanical skills [2] a strong human player will still beat the A.I. Even at the very top pro level, matches are constantly being won & lost purely based on the initial hero drafting phase. Calculating the optimal draft is way more difficult than Go. It's probably not an exaggeration to say that the search space scale difference from dota draft to Go is about the same as from Go to tic-tac-toe. Because it's not only about the 100+ different heroes grouped into combinations, but also every possible game that can happen then with those combinations. Then once the game starts, the A.I. may be able to respond to actions extremely quickly, with perfect precision. But what should the responses be? This is not a simple thing to answer and humans keep taking completely different approaches as our understanding of the game keeps evolving. Also, the very best dota bots can currently only beat absolute beginners who don't understand the game at all yet. It takes a few hundred games of practice for a human to go beyond the best A.I. currently available. -- [1] A game similar to League of Legends [2] Directly reading from memory and then directly calling gameplay functions, basically a perfect hack, would get you what is known as "mechanical skills". For example being able to last hit.