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One would hope so - I predict however that many end users will be slow to adopt as modders will probably start by rioting, and then replatform (if indeed there
by madaxe_again 11y ago
One would hope so - I predict however that many end users will be slow to adopt as modders will probably start by rioting, and then replatform (if indeed there is an API) - but there will be a substantial time lag. There's a potential for a vicious underadoption cycle there, however, and bifurcation of the community into "classic" minecraft and "new" minecraft.
- kuschku 11y agoOh, don’t worry, we are already rioting. Mojang already announced that "deep modding" won’t be supported. They’ll extend the stuff current resource packs can do, but they want to avoid modders replacing or extending any game mechanics directly. For example, modifying the rendering pipeline will be impossible. What modders expect: Minecraft as a whole engine, similar to the API Unity presents to developers. What Mojang is willing to deliver: A modding API that’s glorified command blocks.
- mintplant 11y agoI don't disbelieve you - Mojang, even under Microsoft, has always been rather clueless - but what's your source on this?
- kuschku 11y agoYou can read the answers from mojang_tommo here: https://www.reddit.com/r/Minecraft/comments/3ff2dy/minecraft_windows_10_edition_from_desktop_to_new/cto7fnc https://www.reddit.com/r/Minecraft/comments/3ff2dy/minecraft...
- anonbanker 11y agoyou've very much misrepresented his position. he seems to be okay with deep levels of modification, and even says that things have been abstracted enough to potentially support it. He merely says that nobody has written it thus far with that consideration in mind.
- Lawtonfogle 11y ago>Oh, don’t worry, we are already rioting. Any chance of modders swapping to an opensource minecraft clone?
- Teckla 11y agoMinetest is very good, and can be modded with Lua.