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The NDK is not part of their priorities indeed (although to be fair it seems that things are slowly getting better with a team dedicated to integrating Clion).
by on_and_off 11y ago
The NDK is not part of their priorities indeed (although to be fair it seems that things are slowly getting better with a team dedicated to integrating Clion).
They are smart engineers though and I have no doubt that if C++ had been the best choice for the platform, we would not be writing apps in java ...
tbh, I am really tired of the simplistic 'because java' argument with nothing to back it up ...
I have no love for the language (although I think it gets more flak than it deserves) but I have spent a lot of time working on the performances of Android apps and none of the issues I have fixed would have been any different in another language.
- pjmlp 11y agoI would also used Java if Oracle hadn't dropped the ball in mobile support, as if they couldn't provide JIT and AOT compilers. So given that I enjoy C++, when conding on my own, that is what I end up using for hobby coding between mobile platforms. But the NDK and JNI wrapping take the fun out of it.
- on_and_off 11y agoI am curious : on what kind of mobile apps are you working on your free time ? By design, the NDK can only access a very small part of the platform APIs. It is not an issue if you are making something where you are supposed to use the NDK (like a drawing app or a game), but for a 'traditional' app, that's another matter.
- pjmlp 11y agoVery basic games or for the business logic with the UI done in Java and XAML - C++/CX. But if Clojure did support properly Android and CoreCLR, I would probably use it instead. As things are, I might go Xamarin in the future.
- on_and_off 11y agoif you want multiplatform support (or just really like c#/VS), xamarin can be a good choice for an hobby app. Otherwise, Kotlin borrows many niceties with c# and allows you to directly use the platform APIs.