2 ms·
An interesting aspect of Monopoly hate not discussed so far is the analogy with computer graphics / VR "uncanny valley". Much like a CGI face can approximate a
by VLM 11y ago
An interesting aspect of Monopoly hate not discussed so far is the analogy with computer graphics / VR "uncanny valley".
Much like a CGI face can approximate a human closely enough to be just far enough off to be repellent, an individual board game can approximate the ideal of a really good game yet end up so far off the mark that it lands in the uncanny valley of dislike.
Most of the general public doesn't like political activism, and the game being invented as a piece of propaganda, more or less, it not going to appeal to most people because its propaganda, and even worse, some of why the game sucks might have been required for propaganda purposes. And that circularizes the argument for the general public, see why political propaganda is bad, it made the Monopoly game suck by dumping to the bottom of the uncanny valley therefore propaganda is bad.
In summary I'd theorize that game appeal follows an uncanny valley curve and unfortunately right at the bottom of the trench is where you'll find Monopoly.