5 ms·
> I don't see why a factor of chance makes a game unworthy. Because it often makes it unfun. Not always, of course, many of the highest rated games on the Geek
by sago 11y ago
> I don't see why a factor of chance makes a game unworthy.
Because it often makes it unfun. Not always, of course, many of the highest rated games on the Geek also have random elements. But in the case of, say, Chutes and Ladders, the entire outcome is random. Might as well flip a coin and call it. Why spend the time going up and down the board?
For monopoly, a big crime is that it takes a long time to lose. You can spend an hour with no chance of winning, kept alive only by random chance.
These are not 'unworthy', they are just boring in comparison to many other games. I think people avoid the 'other' games not because they have some deep subtle appreciation for the merits of the 'bad' games, but because they haven't come across better options. It is rare to find someone who likes Monopoly who can describe another game with the same theme (not counting Star Wars Monopoly!).
- kqr 11y ago> For monopoly, a big crime is that it takes a long time to lose. You can spend an hour with no chance of winning, kept alive only by random chance. ...and when the first player loses, they have to sit by and idly watch while one player gains a larger and larger advantage, only waiting for the rest to lose.
- facepalm 11y agoI guess it is true that the time it takes to lose is the real issue. Still, I played a lot of Monopoly as a kid. Nowadays it wouldn't be my first choice for a game evening, but I have brought it out occasionally for my preschool kid. I make him calculate change money, which he doesn't always like. Even Chutes and Ladders can be great fun for kids, and they can practice counting. I think the boardgame geek top list is a bit biased, because it was made by gaming geeks who might tend to prefer complicated game mechanics.
- sago 11y agoI don't think so, a game like Werewolf, say is very simple, and has a lot of love on the Geek. A game like Ticket to Ride, or the Resistance, or Forbidden Island is much less complex than Monopoly, but are routinely in top lists of game fans. Okay, you have to be into heavier games to be into Brass, but heavy Euros are hardly the be-all of board gaming. [edit: Yeah, I take back the 'I don't think so' - on reflection - there is a bias towards heavy games at the top, but I don't think that's why Monopoly, Parcheesi et al are low]