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I did a bit more digging. Using Ubuntu 15.10 64 bit on a system with Intel HD4000 graphics. I was getting about one frame every 3 seconds and the system felt
by rogerbinns 11y ago
I did a bit more digging. Using Ubuntu 15.10 64 bit on a system with Intel HD4000 graphics. I was getting about one frame every 3 seconds and the system felt very unresponsive (eg takes a minute or two to kill the tab). But the mouse pointer moved.
Connecting in via ssh showed that the system was just fine and close to idle. It was the GPU where the issues are. I ran intel_gpu_top and what you see is that render busy is at 100% as is blitter busy (most of the time). Essentially the gpu is saturated. I do wonder if this is similar to bufferbloat, but with so much work pending for the gpu that other requests take a long time to run.
I ended up having to kill -9 chrome, and ended up with a hung system (ie even magic sysrq didn't work).
- q3k 11y agoThat is consistent with my theory as well. It would be awesome if someone more experienced in the Intel graphics stack would dig a bit more into what was happening...
- rogerbinns 11y agoSince another commentor mentioned it running fine on their mobile device, I decided to run it on my tablet which coincidentally also uses an Intel Atom cpu + gpu. It chugged along at about one frame every two seconds for about 10 seconds, before an app not responding dialog appears. I reported it, and the tab was restarted. On the restart I get a bottom of Chrome message "Rats! WebGL hit a snag". It has a helpfully (not) grayed out "Learn More", Reload or Ignore. No matter what I did I couldn't get it working again, with the browser showing "WebGL not supported". On my Nexus 5 it ran just fine - smoothly even although there is a lot of aliasing.