2 ms·
I really like this demo, but it reliably crashes a mid 2012 macbook pro with lion, both on firefox and safari (the older version of the demo was the same). Now
by cimbal 11y ago
I really like this demo, but it reliably crashes a mid 2012 macbook pro with lion, both on firefox and safari (the older version of the demo was the same).
Now, reading the other comments, i wonder if there are any tools that help with diagnosing device capabilities?
I don't have high hopes of integrating anything WebGL related in my projects due to these problems, so how can you make sure that WebGL code will work across devices?
Edit: How can you make sure you notice when it's not working?