3 ms·
Most of them are pretty bad. I had some roommates who were crunching for over 9 months on a title. They'd head to the studio around 8-9am and head home around 3
by zemotion 11y ago
Most of them are pretty bad. I had some roommates who were crunching for over 9 months on a title. They'd head to the studio around 8-9am and head home around 3-4am. Some days they slept at the office.
After the project, the company decided to take away a bunch of their leave days that were accumulated with the OT, because it was inconvenient for them. These are people who were there for 5-7 years.
I've freelanced all my life so I don't know how these things usually go, but it sounds pretty damn awful.
- vvanders 11y agoSounds about right, when I left my last games gig I had to toss ~3mo of PTO because the company refused to pay it out(yay WA employment law) despite it being a specific benefit. I never had a chance to use it since we were crunching so much that it just accrued until I left.