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> Where is it now? I'm not sure (and I would love to know) how kids these days are building things that are able to compete for valuable attention span. I'd sa
by irremediable 11y ago
> Where is it now? I'm not sure (and I would love to know) how kids these days are building things that are able to compete for valuable attention span.
I'd say it's videogames. I got into programming through glitching games, then scripting games, then programming games. I know a lot of other people my age (mid-20s) who had similar experiences.
Look at kids making various contraptions in Minecraft -- and look at how many of them go into the modding scene.
I don't think that tinkering experience has been lost; people just forget what a small fraction of the population was interested in this stuff in the first place.
- lordCarbonFiber 11y agoContinuing on your thought; one thing I've noticed is that, even being only a couple years removed from the "kids these days", it's hard to appreciate how ~big~ things like minecraft are. Talking with my older coworkers, the same spark the parent comment spoke of is now being channeled into these shared digital creative experiences.
- webjprgm 11y agoI know a 12 yo who made a simple game in Unity. I think he plays with making games in Python and Scratch too, though I haven't seen them. Tools change, but interested kids still find a way to tinker.