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Palette Gear: Hands-On Control of Your Favourite Software
- scrumper 11y agoI like it. Something I see in music tech in particular is a growing number of hardware controllers interacting with specialized software; the marriage is really powerful and makes for a very pleasant and productive experience. Native Instruments Maschine (sic) is a great example. More 3D printing will only increase that, and I think we'll start to see ever more task-specific hardware devices augmenting (and replacing in some cases) traditional keyboards and mice. The tangible nature of a real physical controller just can't be approached by multitouch devices. EDIT: thought some more about this. I'd be worried about weight and slipping: what anchors it to the desk? It'll be frustrating and fatiguing to use if you have to keep pulling it back in place every time you grab a knob.
- vvanders 11y agoNifty, I feel like it's really missing a simple 8-segment label so you can easily remember what you've mapped various actions to.
- red_admiral 11y agoThe idea is great. The cheapest option available is $199 for a slider, two buttons and a dial ... I'm wondering how much it would cost to build something similar out of an arduino and a few electrical components, then connect it up as a USB HID or something. 3D-printed casing too of course. Less than $100?
- icefox 11y agoWould you spend more than $199 of your time?
- daveguy 11y agoIt's the slick design and component based magnetic click-together configuration that you're paying for. Like icefox points out. That kind of design and polish would take a lot more than $199 worth of your time. Although it would be pretty fun as a hobby DIY project (even cooler with sensor blocks for testing robotics/iot/etc).
- eximius 11y agoI kind of want to make this work in Star Citizen...
- FreedomToCreate 11y agoThe price is high but I had a chance to play around with a set and the quality is impeccable. The dials and buttons have a great tactile feel and everything works fast. Blows away having to go through adobe control panel. I really want one, especially once film editing is better integrated, but for now the cost slightly above my needs. Would recommend to any professionals.
- prawn 11y agoI'd be interested in trying this with Photoshop. Wonder if they would've been better off if each module was a group of 3-4 blocks?
- brandonmenc 11y agoKind of expensive when you can get something like a Behringer BCR2000 with 24 rotary encoders for $150. The real killer product would be software that intelligently maps MIDI to Photoshop. Does that exist?
- zokier 11y agoFun thing, apparently GIMP (on Linux at least) supports MIDI as input device: https://www.gimp.org/unix/howtos/gimp-midi.html https://www.gimp.org/unix/howtos/gimp-midi.html Of course I don't expect that to be very polished feature, but I'm kinda tempted to buy some cheap controller just to try it out.
- fumar 11y agoI like this solution, but does "feel" costly with a starting price of $199. I would love to see a MIDI (hardware) expert create a similar offering that could be used with music software and the adobe suite.
- lcrs 11y agoI'm interested to know how they're interfacing with the Adobe apps. I hooked up trackballs to Levels in Photoshop using the official "Connection SDK" a couple of years ago and the latency felt terrible, as far as I could tell due to Photoshop's response time. Hopefully something has improved there in the interim... http://lewisinthelandofmachines.tumblr.com/post/60137039416/poverty-stricken-grading-part-2-mans-dont-even http://lewisinthelandofmachines.tumblr.com/post/60137039416/... Seems a shame there isn't a standard for mapping hardware to generic UI controls, the way MIDI is ubiquitous in audio production. All video apps support control surfaces of some kind but Avid/Tangent/Filmlight/Davinci/Lightworks panels all use their own closed protocols and I'm not aware of any of them having been reverse-engineered :(
- jestar_jokin 11y agoWith a bit of work, you can get similar functionality using off-the-shelf MIDI controllers and AutoHotKey. Here's my efforts: - Map sliders and buttons on a Novation Nocturn to media keys (volume, play, stop, mute etc). - Map a foot pedal (Behringer FCB1010) to a virtual joystick, for use in Euro Truck Simulator 2. AHK is super powerful for Windows automation, so I'm sure you create more sophisticated mappings that tweak the "Saturation" value when a certain window or dialog is open. I think given the range of MIDI controllers available, this would give you more options for physical inputs. Can you imagine using a "Yamaha WX5 MIDI Wind Controller" to control Photoshop?