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Keep in mind that Adobe's already pushing their Flash-to-iPhone (App Store) compiler. And that many (most? I'd imagine!) Flash games would be rather sub-optima
by glhaynes 17y ago
Keep in mind that Adobe's already pushing their Flash-to-iPhone (App Store) compiler.
And that many (most? I'd imagine!) Flash games would be rather sub-optimal, if even playable, without modification to support multitouch instead of keyboard/mouse.
So if I were Farmville, why wouldn't I just wrap my modified-to-support-multitouch FLV with Adobe's tool and put it on the App Store?