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How much do you think VR and Oculus Rift will impact the experience of growing up in a small town? A kid will be able to experience much of the world, no matter
by gregpilling 11y ago
How much do you think VR and Oculus Rift will impact the experience of growing up in a small town? A kid will be able to experience much of the world, no matter where they are.
I hope it has a positive impact; I don't see how it couldn't.
- puredemo 11y agoThe internet has already been a massive boon to fighting boredom in general, sure. If you are highly literate (~15%) it's difficult to be bored when all of the world's knowledge is at your fingertips. Even if you aren't highly literate, there are still X-box games. ;) And you're right, VR will just help even more. That being said, I do see some issues with our youth habitually living in gaming ecosystems rather than in the real world. For instance, a couple studies lately have noted empathetic behavior sharply dropping among millennials, [1] which I would think comes from spending far less time interacting face-to-face with anyone during their formative years -- their emotional attachments are probably not as strongly imprinted when staring at a screen all the time. Internet and VR are still a huge net win imo. Real-life, positive social outlets are crucial as well though. [1] http://www.ipearlab.org/media/publications/Changes_in_Dispositional_Empathy_-_Sara_Konrath.pdf http://www.ipearlab.org/media/publications/Changes_in_Dispos...
- Nadya 11y agoI empathize and care more about my online friends than anyone I know in real life - including most of my intermediate family. While I could be the exception to the norm, the people with whom I interact seem to be similar. Of course, we could all be exceptions to the norm... The study you linked does mention other causes which seem more likely than device use: >As discussed previously, narcissism, which is negatively correlated with empathy, has been rising in American college students over a similar time period (Twenge et al., 2008). The current college generation are extreme narcissists. To a disgusting degree. Even terrible tragedies (such as the terrorist attacks in France) are met with "how can I make this about me?" attitudes. A brief browse through Twitter shows this isn't an uncommon thing. I have no data on whether or not narcissism may or may not be correlated with internet/electronic devices. (I haven't bothered to search this statement, so if a study shows up on the first page of Google results - didn't bother looking! :) ) Either way - I look forward to habitually living in a gaming ecosystem rather than the real world.
- vacri 11y agoNo more than video already does. VR is a gimmick on video. It's pretty cool in and of itself, but it's not a replacement for live experience. For example, no matter how cool your VR driving simulator, you don't get the feeling of your body's inertia being shifted around. Or the experience of a place without a big plastic lump on your face :)