4 ms·
This is really cool, but still lacks IOS-support, right? I was developing the app for differentperspectiv.es, and quickly realized that the easiest way for me
by reimertz 11y ago
This is really cool, but still lacks IOS-support, right?
I was developing the app for differentperspectiv.es, and quickly realized that the easiest way for me to get 360-degree video support on multi platforms was to build an Unity app and project movies on sphere-shaped textures.
This project seems cool, but would love to see the HTML5 player being open-sourced.
- slederer 11y agoThanks! We are working on the iOS support, this will be added soon. It's pretty simple, we just have to use HLS instead of DASH, as Safari on iOS does not support the HTML5 MSE.
- moron4hire 11y agoiOS is garbage for anything VR right now. iOS' version of Webkit is the Internet Explorer 5 of our times.
- dsp1234 11y agoFun fact, IE 2 included support for VRML, the virtual reality modeling language, back in 1996.