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> There's no 32-bit runtime for Swift. When that requirement is lifted... You probably don't know/can't say, but is there going to be a 32-bit Mac runtime? App
by mrpippy 11y ago
> There's no 32-bit runtime for Swift. When that requirement is lifted...
You probably don't know/can't say, but is there going to be a 32-bit Mac runtime? Apple has spent zero resources improving the 32-bit ObjC runtime over the last decade, to the point where it's called the "legacy" runtime yet is still supported.
I expect a 32-bit Swift runtime would also require a modern ObjC runtime, but it seems rather unlike Apple to spend any resources now on 32-bit Mac (when they've decided not to for the last 9 years).
I suspect that WWDC this June will be the beginning of the end for 32-bit Mac apps.
- hharnisch 11y agoNo idea! Sorry man.
- TazeTSchnitzel 11y agoGiven Mac has been 64-bit for a long time now, why would Apple support 32-bit? I'm curious about your use-case, actually. Presumably you're not targeting non-64-bit Macs. So are you using 32-bit for better memory use? In that case, maybe Apple should introduce a 32-bit-pointer-on-x64 ABI, like Linux's X32.