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PLEASE never use "You could do most of this stuff in Flash" as an argument against WebAssembly or, uh, any other technology. Flash is a 3rd party, closed source
by chc4 11y ago
PLEASE never use "You could do most of this stuff in Flash" as an argument against WebAssembly or, uh, any other technology. Flash is a 3rd party, closed source, proprietary plugin. Aspiring to replace it with something slightly better at the very least is worth doing.
All else being equal, would you rather have a .swf binary blob that depends on Adobe, or a WebAssembly binary blob that follows a well defined internet spec and independent implementation by multiple authors?
- drdaeman 11y agoIsn't the difference with Flash is that you have a pre-loaded proprietary blob already (the player).
- Animats 11y agoThere are non-Adobe Flash players. The format is well understood. Some commercial video games use Flash for the non-3D GUI. They don't use Adobe's player, but they use Adobe's authoring tools, which are graphics-artist friendly. [1] http://lightspark.github.io/ http://lightspark.github.io/ [2] https://en.wikipedia.org/wiki/Gnash https://en.wikipedia.org/wiki/Gnash