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But the vast majority of flash games are useless on the iPhone and iPad, because they expect input mechanisms that those devices don't have. Though there's prob
by necubi 17y ago
But the vast majority of flash games are useless on the iPhone and iPad, because they expect input mechanisms that those devices don't have. Though there's probably less variety, native games clearly provide a better experience because they are designed for the hardware.
- glhaynes 17y agoYes! It's extraordinary to me how much people forget this. Flash would be nice on the iPhone OS devices for movies, but a huge percentage of the games would be unplayable. No wonder Apple isn't interested.
- benologist 17y agoIn many cases you're right, Flash UI conventions are not going to generically hold true across the board for iPhones. A lot more would work than the current situation, where none do.