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I think the reason most people don't notice this is because developers on average have better computer hardware. Anyone who uses a laptop for on-the-go developm
by gravypod 11y ago
I think the reason most people don't notice this is because developers on average have better computer hardware. Anyone who uses a laptop for on-the-go development on the other hand gets hit with these problems front-on.
In college, I assumed everyone loved Visual Studios just because everyone was told to use it and there were, in reality, no other options. I hope that in the next few years, with the open sourcing of some Microsoft software, that we can see better IDEs for the ecosystem being created.
- pjmlp 11y agoAny IDE that wants to challenge VS has an uphill battle in what concerns: - GUI editors - Parallel code debugging - GPU debugging - Enterprise code navigation - Edit-and-continue - Debugging native code generated for .NET applications - Mixed language debugging - GUI Profiler - Code Profiler Just a few items on the top of my head.
- mikewilliams 11y agoDon't forget the image editor.
- alkonaut 11y agoI made a raytracer the other day (A necessary rite of passage for any developer) and happened to add a Wavefront (.obj) 3D mesh file file to my solution. Then clicked it. VS just shat out what was essentially a mesh viewer with some pretty advanced capabilities. No wonder it's huge :D
- Pxtl 11y agoAnd all that stuff would be fine if opening up the file didn't lock up the whole IDE. Lock the tab with a loading anim and let the developer work elsewhere.