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Played galaxies, loved it. Great crafting system. The becoming Jedi stuff was interesting but won't work in this day of social media and more widespread interne
by kriro 11y ago
Played galaxies, loved it. Great crafting system. The becoming Jedi stuff was interesting but won't work in this day of social media and more widespread internet use (barely worked back then).
The overall problem is interesting. You can just shut everything down, preferably in a cool way that feels epic for the players. This is perfectly fine if the game doesn't make money anymore as a player I don't expect games to exist forever.
On the other hand you could consider this scenario from the getgo and have a clear transition path once you don't want to support the game anymore. In a perfect world you'd open source everything and/or provide a transition for community run servers. It's an interesting problem how to freeze the data and keep characters the way they were but hard reset is ok as well I'd guess. This rarely happens because well open sourcing stuff is considered a bad idea often but most importantly noone wants to plan for failure (how many startup founders have a plan to wind down the business gracefully).
Realistically the technology is pretty old when you fade out a game so...why not? It'll be extra afford but could also turn out to be a great trust-boost for future games. Think ID software :)