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But is that the way we want the world to work, or just something we've resigned ourselves to because we think it's inevitable? I'm pursuing a CS PhD; in my fre
by eslaught 11y ago
But is that the way we want the world to work, or just something we've resigned ourselves to because we think it's inevitable?
I'm pursuing a CS PhD; in my free time, I'm working on a science fiction novel. In some ways, I think a PhD is the perfect vehicle for this since I'm free to "explore" intellectually, as long I still publish in my field. And I make things work: I squirrel away bits of time for writing, and still have enough left over to get my work done.
But I look at the industry (especially in Silicon Valley), and I'm not sure I can expect to keep going on my side projects. Work weeks of 50, 60, or more hours are common at companies in the area, and even more so at startups. I did a lot of interviews for internships and such in undergrad and early grad school, and I would ask interviewers whether they worked on any open source projects during their free time. The answer was almost always no. I found it perplexing at the time, but looking back I think it's a relatively straightforward consequence of the environment people are working in. Most people aren't in a position to take up serious hobbies, and a big part of that is work culture and the sorts of hours employers expect.
I think Coppola is very lucky if he has a job where he can do this balancing act. Perhaps I'll be lucky too, I don't know. But I hope we're not driving our society towards a situation where you need to have some sort of exceptionally flexible day job in order to make progress on your other pursuits. And while I wouldn't want to be a professional artist myself (I love CS too much for that), I do hope that it'll be possible to be paid to do art in the next 100 years.
- malkia 11y agoLive performances - theater, concerts, stand-up comedy, sport events, etc. - these would still be paid well (IMHO). It's the things that get copied easily that won't. Same might happen with software - as more and more software moves "online" you won't be able to "copy-it" - you need to subscribe to a service and use it. I'm gladly paying for "netflix", as $10 seems not much off our budget, and even it it doesn't have the latest shows I'm satisfied, in case I need to see (say Outlander, or Badlands - there is Vudu, Hulu, Google Play, Amazon, many others..) But DVD/BluRay copying is gonna get easier and easier, and streaming and trying to save to disk to play later is going to get more cumbersome and cumbersome, to the point no significant amount of people would really bother. Games fully running behind servers, with the video being streamed, would be impossible to copy - it won't work for Street Fighter, Racing Games and First Person Shooters very well, but there are plenty others for which this would be totally acceptable - heh, especially my favourite genre - Turn Based Games & RPGs :) :) :)
- flashman 11y ago> Work weeks of 50, 60, or more hours are common at companies in the area, and even more so at startups. To be a little glib: is that just something you've resigned yourself to because you think it's inevitable?