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HTML5 already works on mobile Safari, Apple use it, Youtube use it, Vimeo use it. Porn will start to use it too. Adobe can call shit on Apple for games and ap
by sh1mmer 17y ago
HTML5 already works on mobile Safari, Apple use it, Youtube use it, Vimeo use it.
Porn will start to use it too.
Adobe can call shit on Apple for games and applications (bleh! Flash apps) but not so much for video. HTML5 video is obviously way more open than Flash.
- mseebach 17y agoHow long until the default way of putting video online is using the <video> tag and a snippet of JS to fall it back to a flash-player for non-HTML5 browsers? I'd guess that the iPad moved that date up quite a bit. And suddenly Flash-plug-in risks going the way of the Shockwave-plug-in: nice to have, but not really missed. And sites that depends on Flash for stupid eye-candy will see the drop in compatibility, and switch to stupid jQuery eye-candy.
- DannoHung 17y agoWeb games? JS+Canvas is nice, but it's not nearly performant enough yet, even given how unperformant Flash is.
- mseebach 17y agoMy point is that web games is all that Shockwave did when it died/was retired by flash. Flash got its initial traction by spicing up the pretty static web (that role is largely replaced by jQuery (and similar)) but it's complete indispensability came with video.
- sh1mmer 17y agoActually that's a good point. JS+Canvas will get there at some point soon. Especially with HMTL5 web workers. Check out an example of a WebGL Game (not HMTL5). http://nitobi.com/yohei/cube_defense_alpha/ http://nitobi.com/yohei/cube_defense_alpha/ This only works in the latest WebKit/Firefox developer builds but it's pretty awesome stuff. This would really eat into the reasons for Flash.