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From the author of Knossu himself here http://jonathanwhiting.com/games/knossu/press.html http://jonathanwhiting.com/games/knossu/press.html > [Knossu is] an a
by loup-vaillant 11y ago
From the author of Knossu himself here http://jonathanwhiting.com/games/knossu/press.html http://jonathanwhiting.com/games/knossu/press.html
> [Knossu is] an answer to the question: What can you do with a Doom style raycasting engine if you're tired of realism and shooting things?
So it's a Ray caster. Which you can confirm by playing the game and looking up and down: the distortions are typical of a ray-caster.
Too bad you're using an old GNU/Linux distribution. For the record, it worked out of the box for me (Debian Testing, 32bits).
- Jach 11y agoMy distro is current (Gentoo), I meant that the game required libpng 1.2 when libpng current is on the 1.6 branch. (Though apparently the 1.2 branch still receives security updates so maybe it's not as old as I thought.) On a whim I tried again by just copying a 32-bit libpng1.2 so from Penumbra, that actually made it work, but no sound plays. Ah well.
- loup-vaillant 11y agoCrap. Why does it even work on my system?