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I remember Dungeon Master fondly, even if I never finished it. It was a truly great game. One silent aspect of that was probably the lack of scripted story. Jus
by bostik 11y ago
I remember Dungeon Master fondly, even if I never finished it. It was a truly great game. One silent aspect of that was probably the lack of scripted story. Just a few fragments of text on scrolls and a few more scattered around, chiseled on the walls. (Author notes that story didn't really come into the play until the final level.)
The level that killed my interest was the annoying, slapped-on-for-malevolent-humour "Zoom!". Everything until that point is a marvelous gaming experience, but the forced timing and counting based teleport field problem is a big misstep. In a game where sometimes returning to earlier levels was not only possible but also encouraged, facing that single funnel-like problem raised a terrible spectre of a thought: "I may need to go through that again".
It killed the game for me.
But considering how massive an influence Dungeon Master had on a generation of gamers, it's probably not a coincidence that the release of an indie game that promised the ability to relive the experience was was so eagerly expected. [0]
Oh, to have time to play again...
0: https://en.wikipedia.org/wiki/Legend_of_Grimrock https://en.wikipedia.org/wiki/Legend_of_Grimrock
- jstelly 11y agoDungeon master was definitely one of my favorites back then. I play it all the way through and even played the sequel "Chaos strikes back". I enjoyed this article for the nostalgia. I wish it had mentioned two other games though: Dungeons of Daggorath [https://en.wikipedia.org/wiki/Dungeons_of_Daggorath https://en.wikipedia.org/wiki/Dungeons_of_Daggorath] This did many of the things Dungeon Master did but much earlier. I can see it's arcade-style gameplay being thought of as different, but I didn't see it that way as a player. Black Crypt [https://en.wikipedia.org/wiki/Black_Crypt https://en.wikipedia.org/wiki/Black_Crypt] This really improved on the formula. It was released around the same time as Ultima Underworld, but it's a much more direct comparison to dungeon master.