3 ms·
I don't think you quite understand what is written on wiki page. There is no "currently" active users, there are just 125M active users according to Valve's def
by pandaman 11y ago
I don't think you quite understand what is written on wiki page. There is no "currently" active users, there are just 125M active users according to Valve's definition of owning a product OR being logged in the last 90 days [1]. So the actual number of gaming PCs is less (I, for example, have two active accounts since I play PC games so rarely that I've lost credentials for the account I've created for Half-Life 2 and had to create a new one when somebody has given me a free game, not to mention incentives to have multiple accounts to collect badges and stuff) and is quite comparable to the numbers of a single platform in the previous gen consoles, which is so far is surpassed by the current when you compare sales relative to the launch.
>It doesn't matter if an individual does or doesn't pay for a game on their phone. What matters is revenue. Worldwide iOS and Android games revenue has outgrown consoles: http://fortune.com/2015/01/15/mobile-console-game-revenues-2.. http://fortune.com/2015/01/15/mobile-console-game-revenues-2....
Do you have any better source than a mobile analytics firm speculation? I for one have no clue where to get console game sales and where that firm got them is a mystery.
1. https://en.wikipedia.org/wiki/Steam_(software)#cite_note-12 https://en.wikipedia.org/wiki/Steam_(software)#cite_note-12
- clouddrover 11y agoSure. Mobile is the biggest segment of the video games market and growing: https://www.superdataresearch.com/blog/global-games-market-2015/ https://www.superdataresearch.com/blog/global-games-market-2... Tencent is the biggest video game company in the world by revenue: http://www.newzoo.com/free/rankings/top-25-companies-by-game-revenues/ http://www.newzoo.com/free/rankings/top-25-companies-by-game... There are more mobile gamers in China than there are people in America: https://www.techinasia.com/china-mobile-gamers-america-people https://www.techinasia.com/china-mobile-gamers-america-peopl... Games consoles aren't competitive with that scale.
- pandaman 11y agoI don't see comparable numbers here either, but if you want to believe this - good for you. I don't see anybody contemplating buying, say, Call of Duty game or saving money to buy magic mushrooms in some mobile game so, frankly, I don't even understand what are you comparing. My main objection was comparing total numbers of devices capable to play some kind of games vs dedicated gaming hardware, which, I hope we have sorted out.
- clouddrover 11y agoNot really. I don't know what you're objecting to. The trend worldwide is away from console platforms. Look at the shift happening in the Canadian video game industry: http://mobilesyrup.com/2015/11/22/mobile-game-revenue-will-soon-eclipse-console-games-says-esac-2015-report/ http://mobilesyrup.com/2015/11/22/mobile-game-revenue-will-s... http://theesa.ca/wp-content/uploads/2015/11/ESAC_2015_Booklet_Version02_14_Digital.pdf http://theesa.ca/wp-content/uploads/2015/11/ESAC_2015_Bookle... Console game revenues down by 32% since 2013, mobile game revenues up by 20%. Mobile games on trend to overtake console games and investment is being directed to mobile studios and titles. Don't take it personally, it's just how it is.
- pandaman 11y agoThe trend in the current generation is strongest so far (at least for Sony) http://www.ign.com/articles/2014/11/14/playstation-4-continues-to-outpace-ps2-challenging-wii-for-fastest-selling-console http://www.ign.com/articles/2014/11/14/playstation-4-continu... and even for MS it's pretty good from what I remember. I am guessing all the analysts making these predictions are looking at Nintendo, which had been in decline since 1990s and only caught one lucky break with Wii. It's being back to its normal state will look like a declining trend only for somebody who learned about game consoles when Wii came out. Doing trends for mobile games over short periods of time is entertaining but I am old enough to remember the same trend building that led to Zynga's IPO, social games were to kill console games before mobile games in the good old times of 2010-2011.
- clouddrover 11y agoThat compares games consoles to themselves and not to the broader video game industry. 35.3 million PS4s isn't even one tenth of just the iOS ecosystem, which is why mobile is the biggest video game segment and growing.