2 ms·
That would require a fanless GPU capable of 4k @ 60Hz. But we can dream ;-)
by bitL 11y ago
That would require a fanless GPU capable of 4k @ 60Hz. But we can dream ;-)
- usrusr 11y agoAnything capable of painting a modern channel selector UI on that screen will be generously oversized for recreating effects from the screen saver age. But I get your point, it may take a while before those screens become must-have gaming accessories. Even if you had the GPU resources to achieve high FPS, an excessive increase in screen resolution would only expose low polygon count artifacts without a matching increase in scene complexity.
- deleted 11y ago[deleted]