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Literally the only 8k content available for the foreseeable future are timelapse/hyperlapse movies stitched together from 32Mpx+ pictures, i.e. from D810, 5Ds e
by bitL 11y ago
Literally the only 8k content available for the foreseeable future are timelapse/hyperlapse movies stitched together from 32Mpx+ pictures, i.e. from D810, 5Ds etc. (maybe medium format as well if they weren't so slow).
We have immense problems with silly 4k RAW recording - first, only the latest M.2 PCIe SSDs are fast enough to record/play it in realtime and second, the size of RAW footage is ridiculously large. 8k cameras are just experimental prototypes.
- usrusr 11y ago> Literally the only 8k content available for the foreseeable future are timelapse/hyperlapse movies stitched together from 32Mpx+ pictures Pointless screensaver-like demo visualization apps might see an unexpected revival. Think tutanchamun mask projected onto mirrored sphere floating above infinite checkerboard, or even just the randomly swooshing hairline polygons on black, perfect to show off superior pixel density. Last time this has happened, customers were faced with a similar mismatch between theoretical multimedia capability and available content.
- bitL 11y agoThat would require a fanless GPU capable of 4k @ 60Hz. But we can dream ;-)
- usrusr 11y agoAnything capable of painting a modern channel selector UI on that screen will be generously oversized for recreating effects from the screen saver age. But I get your point, it may take a while before those screens become must-have gaming accessories. Even if you had the GPU resources to achieve high FPS, an excessive increase in screen resolution would only expose low polygon count artifacts without a matching increase in scene complexity.
- deleted 11y ago[deleted]
- shalmanese 11y agoWe're going to see a lot of fractal screensavers again.